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Post by andrewt on May 24, 2016 6:22:32 GMT
Andie turns to the rest of the group that she had be silently walking with.
' let's get the zombies to follow us around and kite them into a horde then run into the fenced area and lock up behind us. Keeping them out. Then we just kill them from the other side of the fence.'
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Post by captainjeff on May 25, 2016 4:14:48 GMT
"That's a good idea..." Kate then peers through the binoculars looking for a part in the fence that they may execute Andie's plan. "Hold on I may be able to spot something." Scanning the fence and the walkers she hopes there is a way where they don't have to get too close to these monsters.
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Post by Steve on May 25, 2016 17:05:30 GMT
Kate scans the lay of the land with her binoculars. The terminal buildings closest to the road are where the highest number of walkers can be seen, both inside and outside the perimiter fence (though less so on the inside). In the distance, about mid-airfield a squat 2 story brick building can be seen with its own (somewhat ramshackle) perimeter fence. Several bodies can be seen within the courtyard of the enclosure, obviously living based on how they move. Cutting across the field is a drainage ditch, it may contain water but may also be used to trap zombies.
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Post by captainjeff on May 26, 2016 1:45:48 GMT
Kate informs the others of her discovery. "If we get over the fence, we can then lure them into that ditch." She then waits for the others to respond and follows whatever course they choose.
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Post by andrewt on May 26, 2016 12:48:49 GMT
"suppose we could lure them into the ditch"
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Post by Steve on May 27, 2016 5:33:20 GMT
Corey has been removed from storyline and is off on his own for now.
The fence is chain link topped with coils of razor wire. The obvious way into the perimeter is through the terminal and out from a boarding gate, though it may be possible to cut into the fence. Scaling the fence is ill advised.
Gerald zones out as his hangover continues to pass.
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Post by andrewt on May 28, 2016 3:28:44 GMT
"looks like the only way through would be to go in the terminal. We wouldn't be doing anyone any favours by cutting a hole in the fence. I'll go scout out the building and see if we could get through easily."
Andie then walks over to the terminal and cautiously checks for any zombies or traps.
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Post by Steve on May 30, 2016 5:51:16 GMT
Andie runs ahead to scout out the way into the terminal. Zombies shamble in the parking area outside, its hard to say how many there are inside. It is safe to assume by the number of walkers around that any traps have been triggered. Kiting the walkers should be an effective means to get into the airport.
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Post by millybear on May 31, 2016 3:26:46 GMT
Gerald snaps back into the present and surveys the airport ruins. He watches Andie as she runs around trying to stay out of sight of the zombies, he moves cautiously forward following her as quietly as he can, heading toward the entrance of the airport, hefting his hatchet in his right hand.
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Post by captainjeff on May 31, 2016 17:18:12 GMT
Kate follows the other two pulling out her knife as she goes. She also keeps her eyes on the zombies and tries not to get their attention until the timing is right.
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Post by andrewt on Jun 1, 2016 13:22:44 GMT
Andie runs up to the doors of the building and knocks loudly all while keeping her distance from the other zombies outside. She kites the zombies away from the door then circles back leaving enough room between her and the enemy. She opens the doors and kites those zombies into the existing hoard. She continues doing this until all zombies are giving chase.
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Post by Steve on Jun 2, 2016 4:49:45 GMT
Kate and Gerry close to a safe distance as Andie begins to bang on the doors and get the attention of the zombies.
After several minutes she has the outside zombies kiting though the parking lot and runs back to the entrence to let out the zombies just inside the terminal. Kiting them away again, Andie now has a small swarm of zombies bumping around between parked cars as she heads back towards the now open and cleared doors into the terminal.
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Post by andrewt on Jun 2, 2016 17:15:26 GMT
Andie quickly runs into the terminal. She looks around searching for anything to jam the doors closed.
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Post by captainjeff on Jun 2, 2016 17:18:24 GMT
Waiting for the opportune time, Kate slips into the building and shuts the door once everyone makes it safely inside. She holds the door closed and looks for a way to lock it or bar it.
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Post by Steve on Jun 6, 2016 4:42:44 GMT
Making it inside and barring the doors behind them; Andie, Kate and Gerry take in the inside of the little terminal.
Only 3 check-in desks exist in the airport front and center as you enter. Several vending machines and a car rental desk occupy one wall to the north and to the south a small baggage claim carousel sits slowly rattling its way around. Behind the check-in desks you can see a security checkpoint with a Starbucks beyond.
The zombies outside are now walking clumsily into the glass (barred) doors behind you and shuffling footsteps can be heard further into the terminal.
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